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- Path: oreig.uji.es!ii202
- From: ii202@rossegat.uji.es (Jorge Acereda Macia)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: NormalVectors-How to compare angles?
- Date: 5 Feb 1996 11:42:51 GMT
- Organization: Universitat Jaume I. Castell≤ de la Plana. Spain
- Message-ID: <4f4qfr$i6o@oreig.uji.es>
- References: <310CC190.78DF@gih.no> <310EC6FC.40D6@munich.netsurf.de>
- NNTP-Posting-Host: @rossegat.uji.es
- X-Newsreader: TIN [version 1.2 PL2]
-
- Manfred.Linzner (Manfred.Linzner@munich.netsurf.de) wrote:
- > You don┤t have to calc the normals and! the angel between the normals and the lightsource. You
- > can fake this by doing environment-shading. ENV-shading only needs the normals.
-
- <deleted>
- env-shading? Isn't this fake-phong?
-
- cu,
- --
- ---------------------------- --------------------------------------------
- | Jorge Acereda | Dream the same thing everynight |
- | ii202@rossegat.uji.es | I see our freedom in my sight |
- | Intel Outside | No locked doors, no windows barred |
- | Amiga Rules | No things to make my brain seem scarred |
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